Moon Knight
Story
LORE
MARC SPECTOR
Mercenary Marc Spector was given a second chance at life when he became the avatar of the Egyptian moon god, Khonshu. As Moon Knight, he doles out righteous vengeance, locked in a never-ending battle with both the criminals on the streets and the voices in his head.
At Khonshu’s behest, Marc doles out righteous vengeance against those from across all timelines that challenge his master, putting him at odds with everyone from the mystic evils of Doctor Doom to the unknowable, alien darkness that threatens mortals and gods alike.
Abilities
LMC - Crescent Dart
Description: Unleash Crescent Darts forward that can bounce between enemies and Ankhs, dealing damage to enemies.
- Projectile Speed: 120m/s
- Fire Rate: 3 rounds per second
- Damage: 25 per round
- Ammo: 30
- Max Bounce Distance: 7m
- Critical Hit: Yes
RMC - Moon Blade
Description: Launch a Moon Blade that bounces between enemies and Ankhs, dealing damage.
- Casting: Projectile attack with bounces
- Projectile Speed: 120m/s
- Damage: 80 per hit
- Max Bounce Distance: 7m
- Max Bounces: 3
- Cooldown: 6s
Q - Hand of Khonshu
Description: Open a portal that allows Khonshu to bombard enemies with his talons.
- Range: 6m spherical radius
- Damage: 75 per hit
- Energy Cost: 2800
- Cooldown: 15s
SHIFT - Night Glider
Description: Hold to glide through the battlefield.
- Movement Speed: 8.7m/s
- Descending Speed: 1.5m/s
E - Ancient Ankh
Description: Fire an Ankh to launch enemies within its radius towards the center.
- Projectile Speed: 60m/s
- Pull-in Damage: 20
- Cooldown: 12s
F - Moonlight Hook
Description: Launch a grappling hook to pull Moon Knight to the targeted location.
- Grappling Hook Speed: 120m/s
- Max Distance: 21.5m
- Cooldown: 15s
SPACE - Rising Leap
Description: Perform a double jump.
- Cooldown: 6s
C - Full Moon
Description: Cloak & Dagger inject light and dark energy into Moon Knight, creating a Light & Dark Realm.
- Duration: 6s
- Cooldown: 30s
V - Triple Eclipse
Description: Perform a combo with a truncheon, launching enemies on the third strike.
- Melee Range: 3m
Tips & Tricks
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